﻿using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
using PinusTools.Enums;

namespace GameSdk.AllMode
{
    public class HandshakeMod
    {
        [JsonProperty("code")]
        public ResEnum Code { get; set; }
        [JsonProperty("sys")]
        public JObject Sys { get; set; }
    }
}